Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 154 days ago
4 / 9 / 4
K / D / A
44.4%
Kill participation
1,197.6
Damage / min
11,953g
435.2 gold / min
20
8 placed · 3 cleared
225
8.2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryColorado#PEL
Nasus · Top
8 / 2 / 10
47.4% KP
16,152
13.2% share
12,114g
158 CS · 5.8/m
PRIME no chat#77777
Aatrox · Jungle
12 / 4 / 9
55.3% KP
34,147
27.8% share
14,594g
207 CS · 7.5/m
Muniz#JooJ
LeBlanc · Mid
11 / 5 / 4
39.5% KP
32,283
26.3% share
12,243g
173 CS · 6.3/m
Roderas#000
Smolder · ADC
7 / 2 / 13
52.6% KP
32,434
26.4% share
15,493g
260 CS · 9.5/m
Sabor energético#BR01
Rakan · Support
0 / 5 / 23
60.5% KP
7,653
6.2% share
8,585g
29 CS · 1.1/m
Red side
DefeatKina#00021
Ryze · Top
4 / 9 / 4
44.4% KP
32,895
29.5% share
11,953g
225 CS · 8.2/m
onça pintuda#hookz
Shen · Jungle
2 / 8 / 5
38.9% KP
10,716
9.6% share
9,994g
164 CS · 6/m
Trybaw#9099
Orianna · Mid
3 / 8 / 2
27.8% KP
19,621
17.6% share
9,063g
194 CS · 7.1/m
MACAC0 CHAN#FAKER
Ezreal · ADC
2 / 5 / 5
38.9% KP
26,494
23.8% share
11,686g
196 CS · 7.1/m
brunno#1404
Pantheon · Support
7 / 8 / 2
50% KP
21,677
19.5% share
9,401g
46 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
