Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 150 days ago
17 / 8 / 10
K / D / A
56.3%
Kill participation
1,837.8
Damage / min
22,013g
492.3 gold / min
29
18 placed · 4 cleared
310
6.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryasura#rft
Malphite · Top
9 / 8 / 14
44.2% KP
54,634
23.3% share
18,588g
287 CS · 6.4/m
MAXl LOPEZ#WANDA
Lee Sin · Jungle
18 / 10 / 22
76.9% KP
63,095
26.9% share
22,095g
237 CS · 5.3/m
hi im ignesz#br1
Ziggs · Mid
10 / 8 / 13
44.2% KP
54,783
23.4% share
20,648g
336 CS · 7.5/m
óiki#óiki
Lux · ADC
10 / 11 / 17
51.9% KP
41,929
17.9% share
20,099g
312 CS · 7/m
CLOVER BOY#YYDS
Thresh · Support
5 / 11 / 29
65.4% KP
20,008
8.5% share
14,161g
53 CS · 1.2/m
Red side
Defeatmud1n#inter
Sylas · Top
12 / 9 / 12
50% KP
49,820
21.4% share
18,503g
256 CS · 5.7/m
Nid#3738
Talon · Jungle
7 / 16 / 12
39.6% KP
40,345
17.3% share
17,975g
304 CS · 6.8/m
Kina#00021
Xerath · Mid
17 / 8 / 10
56.3% KP
82,180
35.3% share
22,013g
310 CS · 6.9/m
Leozeeera#BR171
Jinx · ADC
10 / 8 / 9
39.6% KP
43,675
18.8% share
20,193g
390 CS · 8.7/m
IGDNI#br1
Seraphine · Support
2 / 11 / 20
45.8% KP
16,619
7.1% share
12,405g
54 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
