Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 145 days ago
19 / 6 / 8
K / D / A
55.1%
Kill participation
1,864.5
Damage / min
20,757g
544.8 gold / min
36
13 placed · 4 cleared
285
7.5 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDoc#Peste
Ryze · Top
7 / 6 / 8
30.6% KP
27,250
16.6% share
16,733g
318 CS · 8.3/m
1nonly#damn
Udyr · Jungle
4 / 7 / 12
32.7% KP
13,564
8.3% share
16,357g
240 CS · 6.3/m
Kina#00021
Vladimir · Mid
19 / 6 / 8
55.1% KP
71,038
43.3% share
20,757g
285 CS · 7.5/m
Requiem#十十十
Aphelios · ADC
9 / 9 / 7
32.7% KP
33,967
20.7% share
19,182g
297 CS · 7.8/m
N0iia#Fla
Pyke · Support
10 / 9 / 13
46.9% KP
18,319
11.2% share
13,259g
36 CS · 0.9/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
8 / 11 / 7
40.5% KP
53,859
29.5% share
16,561g
260 CS · 6.8/m
last dance#aespa
Kha'Zix · Jungle
12 / 9 / 5
45.9% KP
35,769
19.6% share
17,649g
250 CS · 6.6/m
Beiras#br1
Cassiopeia · Mid
4 / 8 / 9
35.1% KP
25,562
14% share
14,174g
290 CS · 7.6/m
Kramer#Lucas
Smolder · ADC
11 / 9 / 7
48.6% KP
54,554
29.8% share
20,800g
365 CS · 9.6/m
Guta the Great#Gutaa
Twisted Fate · Support
2 / 12 / 14
43.2% KP
13,047
7.1% share
11,344g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
