Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 143 days ago
13 / 7 / 5
K / D / A
52.9%
Kill participation
1,504.2
Damage / min
12,175g
426.2 gold / min
16
10 placed · 2 cleared
198
6.9 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArmand#br1
Rumble · Top
5 / 10 / 10
39.5% KP
29,614
20.6% share
9,604g
146 CS · 5.1/m
rafashowbjj#br2
Evelynn · Jungle
16 / 3 / 8
63.2% KP
30,585
21.3% share
14,125g
155 CS · 5.4/m
King#bong
Irelia · Mid
6 / 9 / 9
39.5% KP
36,371
25.3% share
14,004g
235 CS · 8.2/m
Self#Zeri
Vayne · ADC
11 / 4 / 6
44.7% KP
37,866
26.3% share
13,977g
171 CS · 6/m
RMD Vitu12#Mimo
Thresh · Support
0 / 8 / 19
50% KP
9,462
6.6% share
8,704g
36 CS · 1.3/m
Red side
DefeatJötun#BR2
Cho'Gath · Top
5 / 11 / 6
32.4% KP
22,883
18.8% share
9,794g
166 CS · 5.8/m
SKILL ISSUE#29K
Lee Sin · Jungle
11 / 6 / 7
52.9% KP
19,463
16% share
15,184g
189 CS · 6.6/m
Kina#00021
Vladimir · Mid
13 / 7 / 5
52.9% KP
42,969
35.3% share
12,175g
198 CS · 6.9/m
Rhy4nti lol lmao#15Yee
Ezreal · ADC
4 / 8 / 7
32.4% KP
26,721
22% share
12,507g
238 CS · 8.3/m
DudaS2#br2
Yuumi · Support
1 / 6 / 20
61.8% KP
9,622
7.9% share
8,279g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
