Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 138 days ago
7 / 1 / 2
K / D / A
45%
Kill participation
1,042.5
Damage / min
11,515g
497.1 gold / min
28
10 placed · 1 cleared
244
10.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPugio#br1
Gragas · Top
8 / 2 / 2
50% KP
16,743
26.9% share
10,465g
173 CS · 7.5/m
twisted fantasy#cvntt
Nunu & Willump · Jungle
1 / 1 / 8
45% KP
5,848
9.4% share
8,736g
159 CS · 6.9/m
Kina#00021
Vladimir · Mid
7 / 1 / 2
45% KP
24,152
38.8% share
11,515g
244 CS · 10.5/m
OPGG十BUGADO DA#TERRA
Vayne · ADC
3 / 3 / 4
35% KP
11,011
17.7% share
10,871g
189 CS · 8.2/m
é o piquirito#poro
Lulu · Support
1 / 6 / 6
35% KP
4,552
7.3% share
6,420g
35 CS · 1.5/m
Red side
Defeatmr balls#357
Yone · Top
1 / 8 / 1
15.4% KP
11,396
19.1% share
7,527g
176 CS · 7.6/m
Arkanoidn#K2Est
Kayn · Jungle
10 / 3 / 2
92.3% KP
16,663
27.9% share
11,785g
142 CS · 6.1/m
Kutcha#BR1
Ekko · Mid
0 / 3 / 0
0% KP
11,817
19.8% share
7,224g
189 CS · 8.2/m
G0mes#AURA
Caitlyn · ADC
1 / 2 / 4
38.5% KP
11,290
18.9% share
8,603g
203 CS · 8.8/m
WINX CLUB#xniw
Lux · Support
1 / 4 / 4
38.5% KP
8,587
14.4% share
6,415g
47 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
