Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 138 days ago
10 / 7 / 11
K / D / A
44.7%
Kill participation
1,297.3
Damage / min
14,908g
472 gold / min
28
13 placed · 2 cleared
240
7.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReneé Rapp#犬夜叉
Fiora · Top
6 / 9 / 6
41.4% KP
32,555
22.2% share
13,211g
229 CS · 7.3/m
TrippieBlack#33445
Graves · Jungle
7 / 9 / 7
48.3% KP
27,909
19% share
13,925g
218 CS · 6.9/m
Tutsz#1612
Akali · Mid
11 / 10 / 6
58.6% KP
48,406
33% share
15,209g
224 CS · 7.1/m
Playmobil Mode#LOUSA
Kai'Sa · ADC
4 / 11 / 4
27.6% KP
26,480
18% share
13,033g
204 CS · 6.5/m
ProDelta#BR1
Rakan · Support
1 / 8 / 14
51.7% KP
11,538
7.9% share
9,029g
34 CS · 1.1/m
Red side
VictoryJOSEPHZEUSMODE#0001
Udyr · Top
10 / 5 / 12
46.8% KP
49,602
29.7% share
16,383g
235 CS · 7.4/m
luanbpt#BR2
Sylas · Jungle
16 / 6 / 15
66% KP
39,358
23.6% share
17,209g
216 CS · 6.8/m
Kina#00021
Vladimir · Mid
10 / 7 / 11
44.7% KP
40,972
24.6% share
14,908g
240 CS · 7.6/m
DarkVentus#br1
Yasuo · ADC
9 / 6 / 10
40.4% KP
27,360
16.4% share
15,325g
244 CS · 7.7/m
Khattolk#br2
Soraka · Support
2 / 5 / 31
70.2% KP
9,443
5.7% share
11,641g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
