Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 136 days ago
9 / 3 / 17
K / D / A
66.7%
Kill participation
1,847.7
Damage / min
15,948g
510.9 gold / min
16
8 placed · 1 cleared
269
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatiHallowind#br1
Qiyana · Top
8 / 7 / 5
48.1% KP
28,385
22.5% share
13,059g
221 CS · 7.1/m
Just ä Clown#TDAH
Shaco · Jungle
3 / 4 / 13
59.3% KP
27,316
21.6% share
12,565g
248 CS · 7.9/m
sing 4 da moment#90210
Cassiopeia · Mid
3 / 10 / 5
29.6% KP
22,482
17.8% share
10,905g
226 CS · 7.2/m
Dyn4mo#AKUMA
Sivir · ADC
10 / 11 / 7
63% KP
32,111
25.4% share
16,262g
240 CS · 7.7/m
srf#srf
Bard · Support
3 / 8 / 13
59.3% KP
15,910
12.6% share
10,506g
23 CS · 0.7/m
Red side
VictoryBreak Stuff#TEIKO
K'Sante · Top
5 / 2 / 9
35.9% KP
22,511
16.6% share
11,967g
215 CS · 6.9/m
Watecartö#br1
Naafiri · Jungle
18 / 7 / 8
66.7% KP
37,665
27.8% share
18,362g
226 CS · 7.2/m
Kina#00021
Vladimir · Mid
9 / 3 / 17
66.7% KP
57,680
42.5% share
15,948g
269 CS · 8.6/m
Veextor#sant
Riven · ADC
5 / 8 / 5
25.6% KP
12,288
9.1% share
13,054g
179 CS · 5.7/m
Benzinho#Bem
Taric · Support
2 / 7 / 18
51.3% KP
5,551
4.1% share
9,871g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
