Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 133 days ago
4 / 5 / 18
K / D / A
64.7%
Kill participation
1,009.5
Damage / min
11,349g
357.3 gold / min
107
44 placed · 10 cleared
102
3.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZayco#Zayco
Yone · Top
11 / 3 / 7
43.9% KP
30,129
25% share
17,152g
295 CS · 9.3/m
Curse#REDx
Lee Sin · Jungle
10 / 5 / 13
56.1% KP
26,565
22.1% share
14,542g
215 CS · 6.8/m
Klauszembergg#Klaus
Zoe · Mid
9 / 8 / 5
34.1% KP
23,538
19.5% share
13,187g
214 CS · 6.7/m
Kojima#ゲツヨウビ
Varus · ADC
6 / 9 / 14
48.8% KP
27,025
22.4% share
16,186g
258 CS · 8.1/m
TheCortez#br1
Senna · Support
5 / 9 / 17
53.7% KP
13,204
11% share
12,454g
58 CS · 1.8/m
Red side
DefeatDoni#lool
Akali · Top
8 / 10 / 8
47.1% KP
24,404
17.6% share
14,590g
222 CS · 7/m
Joni Cabritinha#BR1
Naafiri · Jungle
6 / 10 / 12
52.9% KP
22,065
15.9% share
13,369g
192 CS · 6/m
Nukenin#n k
Zed · Mid
11 / 6 / 5
47.1% KP
43,783
31.6% share
18,941g
284 CS · 8.9/m
7REX bulas#bilu
Kalista · ADC
5 / 10 / 6
32.4% KP
16,138
11.7% share
13,949g
243 CS · 7.6/m
Kina#00021
Xerath · Support
4 / 5 / 18
64.7% KP
32,068
23.2% share
11,349g
102 CS · 3.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
