Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 129 days ago
19 / 4 / 10
K / D / A
63%
Kill participation
2,016.9
Damage / min
20,715g
580 gold / min
31
15 placed · 1 cleared
320
9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRyezs#two
Gwen · Top
2 / 8 / 6
17.4% KP
22,284
12% share
12,719g
255 CS · 7.1/m
dantedyss#ykgg
Ekko · Jungle
10 / 12 / 11
45.7% KP
27,766
15% share
14,834g
191 CS · 5.3/m
Kina#00021
Vladimir · Mid
19 / 4 / 10
63% KP
72,036
38.8% share
20,715g
320 CS · 9/m
ferreira8886#br1
Varus · ADC
9 / 8 / 12
45.7% KP
41,361
22.3% share
20,168g
300 CS · 8.4/m
chs finalboss#777
Brand · Support
6 / 13 / 15
45.7% KP
22,009
11.9% share
12,489g
39 CS · 1.1/m
Red side
DefeatVoces tao mutado#BAN
Twisted Fate · Top
11 / 7 / 11
48.9% KP
36,948
19.2% share
19,959g
248 CS · 6.9/m
darkencry#rank1
Hecarim · Jungle
14 / 7 / 8
48.9% KP
51,887
26.9% share
19,245g
310 CS · 8.7/m
GuinzZ#grizo
Akali · Mid
9 / 11 / 3
26.7% KP
43,157
22.4% share
15,232g
274 CS · 7.7/m
20 NA REGUA#99999
Ezreal · ADC
10 / 8 / 9
42.2% KP
42,660
22.1% share
16,898g
255 CS · 7.1/m
Zolpidem#BRAT
LeBlanc · Support
1 / 13 / 12
28.9% KP
17,965
9.3% share
10,743g
57 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
