Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 126 days ago
12 / 5 / 13
K / D / A
67.6%
Kill participation
1,406.7
Damage / min
16,735g
550.2 gold / min
25
12 placed · 1 cleared
238
7.8 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStingy#top
Rumble · Top
3 / 8 / 8
29.7% KP
22,380
16.8% share
10,680g
190 CS · 6.2/m
Kohls#思いやり
Wukong · Jungle
7 / 6 / 10
45.9% KP
27,447
20.6% share
13,339g
197 CS · 6.5/m
Kina#00021
Vladimir · Mid
12 / 5 / 13
67.6% KP
42,787
32.1% share
16,735g
238 CS · 7.8/m
EliteKingg#br1
Mel · ADC
13 / 5 / 9
59.5% KP
33,621
25.2% share
16,127g
246 CS · 8.1/m
yogamersdobem#YYYYY
Alistar · Support
2 / 4 / 20
59.5% KP
7,264
5.4% share
9,982g
21 CS · 0.7/m
Red side
Defeat7REX Hakari#愛憎の影
Ambessa · Top
5 / 6 / 8
46.4% KP
32,501
26% share
12,010g
218 CS · 7.2/m
Chosen#CHS
Rek'Sai · Jungle
8 / 8 / 9
60.7% KP
18,564
14.8% share
13,662g
200 CS · 6.6/m
asamo#hylia
Ahri · Mid
9 / 3 / 7
57.1% KP
39,894
31.9% share
13,353g
249 CS · 8.2/m
luanbpt#BR2
Kalista · ADC
4 / 10 / 5
32.1% KP
16,925
13.5% share
14,353g
269 CS · 8.8/m
KatarinaMorena#br1
Leona · Support
2 / 10 / 17
67.9% KP
17,252
13.8% share
8,931g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
