Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 126 days ago
5 / 5 / 5
K / D / A
28.6%
Kill participation
826.8
Damage / min
11,898g
437.2 gold / min
20
10 placed · 0 cleared
243
8.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryManel1#br1
Sylas · Top
9 / 4 / 8
48.6% KP
27,485
22.4% share
11,403g
154 CS · 5.7/m
Glacial Lata#350ML
Rengar · Jungle
5 / 5 / 18
65.7% KP
25,023
20.4% share
12,134g
196 CS · 7.2/m
Kina#00021
Vladimir · Mid
5 / 5 / 5
28.6% KP
22,504
18.4% share
11,898g
243 CS · 8.9/m
孫悟空#Son59
Tristana · ADC
13 / 4 / 9
62.9% KP
33,941
27.7% share
17,701g
266 CS · 9.8/m
Meeps#Bot
Bard · Support
3 / 2 / 20
65.7% KP
13,682
11.2% share
9,731g
27 CS · 1/m
Red side
DefeatGuoliverX#mel
Hwei · Top
4 / 7 / 5
47.4% KP
23,715
25.4% share
10,683g
174 CS · 6.4/m
papercut#xxxxx
Talon · Jungle
7 / 4 / 5
63.2% KP
21,956
23.5% share
12,725g
210 CS · 7.7/m
mud1n#inter
Cassiopeia · Mid
4 / 9 / 2
31.6% KP
23,025
24.6% share
10,575g
203 CS · 7.5/m
Hynashi#BR1
Varus · ADC
2 / 7 / 2
21.1% KP
15,475
16.6% share
10,725g
231 CS · 8.5/m
Loop#BR1
Shen · Support
2 / 8 / 8
52.6% KP
9,300
9.9% share
7,306g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
