Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 123 days ago
17 / 3 / 10
K / D / A
96.4%
Kill participation
2,497.3
Damage / min
21,032g
612 gold / min
30
15 placed · 2 cleared
325
9.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat광대개혁이 돌아왔다#jstr
K'Sante · Top
6 / 7 / 8
41.2% KP
29,545
17.7% share
13,265g
246 CS · 7.2/m
Thierry Henry#hzk
Kayn · Jungle
6 / 5 / 13
55.9% KP
27,937
16.7% share
15,174g
257 CS · 7.5/m
YeQiuFeng#QAQ
Qiyana · Mid
6 / 6 / 13
55.9% KP
34,216
20.5% share
13,097g
221 CS · 6.4/m
VKS zekas#2002
Lucian · ADC
14 / 5 / 10
70.6% KP
57,844
34.7% share
17,673g
286 CS · 8.3/m
Freedon#br1
Nami · Support
2 / 6 / 23
73.5% KP
17,262
10.3% share
10,538g
25 CS · 0.7/m
Red side
Victorymatheuzin#18y
Renekton · Top
3 / 10 / 7
35.7% KP
30,494
18.2% share
13,764g
287 CS · 8.4/m
Glacial Lata#350ML
Wukong · Jungle
4 / 7 / 15
67.9% KP
23,726
14.1% share
13,639g
210 CS · 6.1/m
Kina#00021
Vladimir · Mid
17 / 3 / 10
96.4% KP
85,825
51.2% share
21,032g
325 CS · 9.5/m
Ryomen Sukun4#BR2
Gwen · ADC
3 / 8 / 8
39.3% KP
21,735
13% share
12,993g
214 CS · 6.2/m
SBW Azul#0106
Rakan · Support
1 / 6 / 17
64.3% KP
5,992
3.6% share
9,069g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
