Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 109 days ago
9 / 5 / 5
K / D / A
41.2%
Kill participation
1,354.8
Damage / min
15,166g
496.7 gold / min
22
11 placed · 2 cleared
274
9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKauamReiDelas xD#GP 1
Gangplank · Top
6 / 5 / 5
32.4% KP
28,809
20.1% share
14,511g
258 CS · 8.4/m
DeathSquill#br1
Udyr · Jungle
5 / 4 / 6
32.4% KP
23,095
16.1% share
14,630g
290 CS · 9.5/m
Kina#00021
Vladimir · Mid
9 / 5 / 5
41.2% KP
41,367
28.8% share
15,166g
274 CS · 9/m
IsDEAD#br1
Caitlyn · ADC
11 / 6 / 4
44.1% KP
30,696
21.4% share
16,621g
255 CS · 8.4/m
TTVNehemmiahlol#Stoic
Lux · Support
3 / 7 / 17
58.8% KP
19,436
13.6% share
10,334g
25 CS · 0.8/m
Red side
DefeatVKS zekas#2002
Lucian · Top
4 / 6 / 5
33.3% KP
26,296
23.8% share
11,921g
242 CS · 7.9/m
Purdycacinho#PYPY
Zaahen · Jungle
4 / 8 / 6
37% KP
14,418
13% share
10,745g
167 CS · 5.5/m
nuits d ete#give1
Zed · Mid
10 / 6 / 2
44.4% KP
32,937
29.7% share
15,651g
227 CS · 7.4/m
제드에#llao
Brand · ADC
7 / 4 / 9
59.3% KP
27,988
25.3% share
12,998g
219 CS · 7.2/m
Gragolandia#MILK
Nami · Support
2 / 10 / 15
63% KP
9,078
8.2% share
9,083g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
