Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 108 days ago
12 / 5 / 6
K / D / A
50%
Kill participation
1,571
Damage / min
14,202g
497.7 gold / min
23
10 placed · 2 cleared
249
8.7 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSereno#TOP
Ambessa · Top
4 / 11 / 7
30.6% KP
29,787
20.2% share
9,314g
153 CS · 5.4/m
Gragolandia#MILK
Gragas · Jungle
4 / 4 / 12
44.4% KP
22,159
15.1% share
12,697g
230 CS · 8.1/m
Kina#00021
Vladimir · Mid
12 / 5 / 6
50% KP
44,826
30.5% share
14,202g
249 CS · 8.7/m
BRLX0#KR01
Vayne · ADC
16 / 10 / 5
58.3% KP
38,476
26.2% share
14,889g
165 CS · 5.8/m
VKS Griff#BR7
Nautilus · Support
0 / 8 / 24
66.7% KP
11,869
8.1% share
8,643g
23 CS · 0.8/m
Red side
VictoryCreamousCOMFOME#pro
Dr. Mundo · Top
10 / 1 / 12
57.9% KP
45,893
32.1% share
15,218g
225 CS · 7.9/m
RESILIÊNCIA#NOOB
Nocturne · Jungle
3 / 9 / 13
42.1% KP
15,180
10.6% share
10,544g
158 CS · 5.5/m
tebasRJ#GANG
Diana · Mid
4 / 8 / 12
42.1% KP
19,289
13.5% share
11,407g
170 CS · 6/m
titanzeraaa#r10
Sivir · ADC
21 / 10 / 6
71.1% KP
54,625
38.2% share
19,391g
253 CS · 8.9/m
frango#atm
Rakan · Support
0 / 8 / 25
65.8% KP
7,864
5.5% share
8,983g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
