Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 102 days ago
1 / 4 / 9
K / D / A
25%
Kill participation
463.7
Damage / min
10,012g
385.8 gold / min
25
9 placed · 2 cleared
202
7.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS zekas#2002
Gnar · Top
1 / 5 / 4
31.3% KP
21,762
26% share
9,424g
214 CS · 8.2/m
LOUD Sinatra#omw
Lee Sin · Jungle
8 / 8 / 3
68.8% KP
22,962
27.4% share
12,253g
155 CS · 6/m
Nârutin#Tsona
Lissandra · Mid
3 / 10 / 5
50% KP
17,458
20.8% share
9,108g
195 CS · 7.5/m
Kronos597#br1
Caitlyn · ADC
3 / 11 / 4
43.8% KP
11,432
13.6% share
11,029g
190 CS · 7.3/m
Klein Moretti 小丑#Ryuu
Bard · Support
1 / 6 / 7
50% KP
10,195
12.2% share
6,904g
17 CS · 0.7/m
Red side
VictoryKina#00021
Renekton · Top
1 / 4 / 9
25% KP
12,034
11.2% share
10,012g
202 CS · 7.8/m
Son Davas#LESIN
Jarvan IV · Jungle
4 / 3 / 19
57.5% KP
10,780
10% share
12,124g
166 CS · 6.4/m
NAGASAWA#TOP1
Akali · Mid
15 / 4 / 8
57.5% KP
35,066
32.6% share
14,846g
220 CS · 8.5/m
Punmkie#Sleep
Syndra · ADC
16 / 2 / 5
52.5% KP
29,553
27.5% share
16,487g
226 CS · 8.7/m
rosa#yusi
Camille · Support
4 / 3 / 13
42.5% KP
20,041
18.6% share
10,098g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
