Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 98 days ago
9 / 4 / 6
K / D / A
38.5%
Kill participation
1,117.1
Damage / min
13,053g
535 gold / min
14
10 placed · 0 cleared
221
9.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatForlin#br1
Vayne · Top
2 / 10 / 4
31.6% KP
19,353
24.2% share
8,345g
171 CS · 7/m
Just ä Clown#TDAH
Shaco · Jungle
10 / 7 / 5
78.9% KP
23,593
29.4% share
14,232g
189 CS · 7.7/m
Flxrzinha#br1
Aurelion Sol · Mid
2 / 5 / 7
47.4% KP
13,830
17.3% share
8,670g
173 CS · 7.1/m
revy#ana
Yasuo · ADC
4 / 10 / 3
36.8% KP
16,510
20.6% share
9,880g
175 CS · 7.2/m
foice e adaga#LENIN
Rell · Support
1 / 7 / 9
52.6% KP
6,834
8.5% share
7,074g
28 CS · 1.1/m
Red side
VictorybolasmeIadas123#berg
Darius · Top
14 / 3 / 7
53.8% KP
27,233
27.2% share
13,996g
186 CS · 7.6/m
JUV SMALL#IVK
Naafiri · Jungle
6 / 4 / 10
41% KP
15,014
15% share
11,960g
162 CS · 6.6/m
Autotélico#Tutu
Locke · Mid
9 / 5 / 6
38.5% KP
20,125
20.1% share
11,130g
167 CS · 6.8/m
Kina#00021
Vladimir · ADC
9 / 4 / 6
38.5% KP
27,257
27.2% share
13,053g
221 CS · 9.1/m
Fuuu#99999
Janna · Support
1 / 3 / 25
66.7% KP
10,465
10.5% share
8,947g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
