Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 98 days ago
6 / 3 / 2
K / D / A
28.6%
Kill participation
549.4
Damage / min
13,955g
497.2 gold / min
27
4 placed · 4 cleared
224
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquero injustica#feIca
Yone · Top
5 / 7 / 2
30.4% KP
24,024
23.1% share
11,249g
232 CS · 8.3/m
ANDY#GAP
Locke · Jungle
8 / 4 / 6
60.9% KP
21,024
20.3% share
12,282g
218 CS · 7.8/m
zep ta bravo#BR1
Lissandra · Mid
2 / 7 / 6
34.8% KP
21,907
21.1% share
10,722g
217 CS · 7.7/m
Sr Fantástico#FOUR4
Jhin · ADC
1 / 5 / 9
43.5% KP
16,812
16.2% share
10,671g
225 CS · 8/m
scarus coeruleus#br1
Mel · Support
7 / 5 / 5
52.2% KP
20,041
19.3% share
9,174g
33 CS · 1.2/m
Red side
Victorybeware#虚無月
Renekton · Top
10 / 4 / 5
53.6% KP
42,106
37.4% share
15,554g
294 CS · 10.5/m
Kina#00021
Graves · Jungle
6 / 3 / 2
28.6% KP
15,421
13.7% share
13,955g
224 CS · 8/m
GO Euller#UnB
Kassadin · Mid
4 / 7 / 2
21.4% KP
18,613
16.6% share
11,004g
185 CS · 6.6/m
ZERIK1NG#ANTpt
Zeri · ADC
8 / 7 / 3
39.3% KP
30,683
27.3% share
16,298g
255 CS · 9.1/m
vivizu#caio
Lulu · Support
0 / 2 / 12
42.9% KP
5,630
5% share
7,877g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
