Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 97 days ago
15 / 1 / 5
K / D / A
57.1%
Kill participation
1,490.1
Damage / min
16,804g
581.8 gold / min
33
13 placed · 3 cleared
271
9.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory幽 和#vivi
Darius · Top
5 / 5 / 2
20% KP
16,418
17.1% share
11,583g
221 CS · 7.7/m
BabyRage 123#123
Rammus · Jungle
5 / 3 / 12
48.6% KP
12,101
12.6% share
12,940g
190 CS · 6.6/m
Kina#00021
Vladimir · Mid
15 / 1 / 5
57.1% KP
43,038
44.9% share
16,804g
271 CS · 9.4/m
IDESERVEIT#bipi
Cassiopeia · ADC
10 / 3 / 5
42.9% KP
15,669
16.4% share
14,617g
258 CS · 8.9/m
jardim gonça#br1
Alistar · Support
0 / 1 / 20
57.1% KP
8,588
9% share
9,003g
25 CS · 0.9/m
Red side
DefeatLCS#TOP
Camille · Top
5 / 4 / 3
61.5% KP
27,002
28.5% share
12,780g
234 CS · 8.1/m
titi#shaco
Shaco · Jungle
3 / 5 / 4
53.8% KP
11,236
11.9% share
12,503g
214 CS · 7.4/m
nuits d ete#give1
Aurora · Mid
2 / 9 / 1
23.1% KP
19,814
20.9% share
11,471g
226 CS · 7.8/m
Barney Stinson#SUITS
Syndra · ADC
0 / 8 / 4
30.8% KP
22,945
24.3% share
11,211g
231 CS · 8/m
Showza#0911
Fiddlesticks · Support
3 / 9 / 3
46.2% KP
13,616
14.4% share
9,201g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
