Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 97 days ago
14 / 1 / 8
K / D / A
61.1%
Kill participation
1,683
Damage / min
14,001g
591.6 gold / min
16
11 placed · 0 cleared
204
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatspyderrulezz#BR30
Dr. Mundo · Top
5 / 5 / 0
35.7% KP
20,370
29.8% share
10,367g
209 CS · 8.8/m
rkz#7002
Hecarim · Jungle
1 / 6 / 4
35.7% KP
7,501
11% share
8,762g
191 CS · 8.1/m
QUINDINHO#QNDM
Diana · Mid
4 / 10 / 2
42.9% KP
16,053
23.5% share
8,364g
121 CS · 5.1/m
Nana#br112
Syndra · ADC
2 / 8 / 3
35.7% KP
17,469
25.6% share
9,153g
164 CS · 6.9/m
Khattolk#br2
Soraka · Support
2 / 7 / 4
42.9% KP
6,970
10.2% share
6,408g
25 CS · 1.1/m
Red side
VictoryValeyzitu#mage
Lux · Top
1 / 4 / 12
36.1% KP
30,649
22.3% share
10,133g
181 CS · 7.6/m
Let it burn#9458
Wukong · Jungle
5 / 2 / 15
55.6% KP
17,434
12.7% share
10,850g
170 CS · 7.2/m
Eltrico#BR1
Yone · Mid
15 / 3 / 2
47.2% KP
39,864
29% share
14,984g
212 CS · 9/m
Kina#00021
Vladimir · ADC
14 / 1 / 8
61.1% KP
39,830
28.9% share
14,001g
204 CS · 8.6/m
kadú#MAX
Thresh · Support
1 / 4 / 21
61.1% KP
9,811
7.1% share
7,557g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
