Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 91 days ago
13 / 8 / 8
K / D / A
63.6%
Kill participation
983
Damage / min
16,282g
477.2 gold / min
24
5 placed · 7 cleared
228
6.7 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBli#Teemo
Teemo · Top
2 / 7 / 8
30.3% KP
29,335
19.9% share
12,984g
257 CS · 7.5/m
titi#shaco
Lee Sin · Jungle
10 / 6 / 7
51.5% KP
27,934
19% share
14,500g
232 CS · 6.8/m
Kina#00021
Locke · Mid
13 / 8 / 8
63.6% KP
33,538
22.8% share
16,282g
228 CS · 6.7/m
IsDEAD#br1
Ziggs · ADC
2 / 10 / 8
30.3% KP
32,524
22.1% share
15,124g
298 CS · 8.7/m
Neymar Jr#1457
Jax · Support
6 / 11 / 7
39.4% KP
23,754
16.1% share
12,054g
79 CS · 2.3/m
Red side
VictoryALOPRASPRIMEMODE#GOAT
Yorick · Top
3 / 6 / 15
42.9% KP
20,769
13.5% share
15,510g
263 CS · 7.7/m
bellingham22#00001
Zaahen · Jungle
11 / 6 / 13
57.1% KP
37,263
24.2% share
18,513g
248 CS · 7.3/m
nuits d ete#give1
Yasuo · Mid
9 / 12 / 8
40.5% KP
34,909
22.7% share
16,210g
270 CS · 7.9/m
i wanna tell u#lexie
Lux · ADC
11 / 3 / 15
61.9% KP
33,392
21.7% share
17,862g
271 CS · 7.9/m
lolololololololo#valeu
Camille · Support
8 / 7 / 19
64.3% KP
27,576
17.9% share
12,717g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
