Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 88 days ago
10 / 7 / 13
K / D / A
50%
Kill participation
1,013.9
Damage / min
16,740g
509.6 gold / min
27
15 placed · 2 cleared
251
7.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Yone · Top
9 / 12 / 8
43.6% KP
37,752
20.8% share
13,691g
220 CS · 6.7/m
You Only Live On#tyde
Jayce · Jungle
3 / 9 / 10
33.3% KP
24,177
13.3% share
13,490g
215 CS · 6.5/m
nicolle#1989
Ahri · Mid
9 / 9 / 6
38.5% KP
31,678
17.4% share
14,270g
267 CS · 8.1/m
savitar#1807
Ezreal · ADC
17 / 8 / 8
64.1% KP
62,638
34.5% share
19,314g
300 CS · 9.1/m
wolfinho123#br1
Brand · Support
1 / 8 / 18
48.7% KP
25,392
14% share
10,644g
73 CS · 2.2/m
Red side
VictoryMONTAGEM XONADA#Funk
Tryndamere · Top
20 / 7 / 5
54.3% KP
40,565
32.8% share
20,146g
284 CS · 8.6/m
Aegis#ijji
Olaf · Jungle
9 / 5 / 4
28.3% KP
16,321
13.2% share
16,941g
288 CS · 8.8/m
rkz#7002
Ekko · Mid
6 / 9 / 4
21.7% KP
20,803
16.8% share
14,403g
274 CS · 8.3/m
Kina#00021
Vladimir · ADC
10 / 7 / 13
50% KP
33,307
26.9% share
16,740g
251 CS · 7.6/m
medo#c c
Sona · Support
1 / 11 / 23
52.2% KP
12,623
10.2% share
10,394g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
