Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 87 days ago
16 / 6 / 7
K / D / A
65.7%
Kill participation
1,668.5
Damage / min
17,446g
591.7 gold / min
25
12 placed · 2 cleared
256
8.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Varus · Top
6 / 3 / 5
34.4% KP
22,428
20.2% share
12,712g
256 CS · 8.7/m
Son Davas#LESIN
Lee Sin · Jungle
10 / 8 / 6
50% KP
17,481
15.8% share
14,030g
203 CS · 6.9/m
run for roses#iwkms
Irelia · Mid
9 / 10 / 6
46.9% KP
38,232
34.5% share
13,969g
266 CS · 9/m
Lac#0421
Lux · ADC
6 / 7 / 8
43.8% KP
19,776
17.8% share
12,061g
226 CS · 7.7/m
Droga é a Jade#Fox
Sona · Support
1 / 7 / 18
59.4% KP
12,994
11.7% share
8,818g
26 CS · 0.9/m
Red side
Victorymqiyana#goat
Qiyana · Top
3 / 9 / 4
20% KP
13,494
12.1% share
12,337g
204 CS · 6.9/m
saikikusuo#2706
Zed · Jungle
8 / 9 / 11
54.3% KP
21,954
19.6% share
14,850g
195 CS · 6.6/m
Kina#00021
Vladimir · Mid
16 / 6 / 7
65.7% KP
49,192
44% share
17,446g
256 CS · 8.7/m
kazzuto#kzzt
Yone · ADC
6 / 2 / 11
48.6% KP
15,775
14.1% share
13,752g
229 CS · 7.8/m
pyke1234#pyke1
Bard · Support
2 / 6 / 17
54.3% KP
11,373
10.2% share
9,435g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
