Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 87 days ago
0 / 7 / 1
K / D / A
7.1%
Kill participation
738.1
Damage / min
7,229g
306.5 gold / min
22
8 placed · 0 cleared
181
7.7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKina#00021
Nasus · Top
0 / 7 / 1
7.1% KP
17,406
26% share
7,229g
181 CS · 7.7/m
Vinimezz#Vini
Kha'Zix · Jungle
8 / 4 / 4
85.7% KP
18,976
28.3% share
11,124g
143 CS · 6.1/m
Nârutin#Tsona
Lissandra · Mid
5 / 6 / 4
64.3% KP
17,293
25.8% share
9,618g
177 CS · 7.5/m
SWAINBUILDSBOSTA#FEZES
Swain · ADC
1 / 4 / 7
57.1% KP
9,143
13.7% share
8,635g
176 CS · 7.5/m
Horse Negs#Sabão
Rakan · Support
0 / 6 / 10
71.4% KP
4,137
6.2% share
5,947g
23 CS · 1/m
Red side
VictoryDR WiLL POWERS#200iQ
Tryndamere · Top
5 / 1 / 3
29.6% KP
18,717
19.1% share
10,533g
227 CS · 9.6/m
dona luci#vidal
Naafiri · Jungle
10 / 2 / 9
70.4% KP
25,326
25.8% share
13,747g
210 CS · 8.9/m
GOOD GAME GG XD#0404
Viktor · Mid
7 / 5 / 9
59.3% KP
26,184
26.7% share
12,319g
204 CS · 8.7/m
CORPSE#GOD
Brand · ADC
3 / 3 / 6
33.3% KP
17,189
17.5% share
10,266g
192 CS · 8.1/m
uzent#fifi
Bard · Support
2 / 3 / 18
74.1% KP
10,579
10.8% share
8,406g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
