Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 87 days ago
21 / 2 / 14
K / D / A
71.4%
Kill participation
2,134.2
Damage / min
20,015g
546.4 gold / min
33
12 placed · 3 cleared
313
8.5 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
2
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Warwick · Top
1 / 13 / 12
26.5% KP
20,230
10.4% share
11,403g
196 CS · 5.4/m
Still Standing#不屈11
Olaf · Jungle
11 / 9 / 15
53.1% KP
35,762
18.5% share
16,999g
260 CS · 7.1/m
Kina#00021
Vladimir · Mid
21 / 2 / 14
71.4% KP
78,182
40.3% share
20,015g
313 CS · 8.5/m
Oldust#BR07
Xerath · ADC
14 / 7 / 14
57.1% KP
41,731
21.5% share
17,221g
250 CS · 6.8/m
G0mes#AURA
Amumu · Support
2 / 12 / 25
55.1% KP
17,913
9.2% share
10,227g
35 CS · 1/m
Red side
VictoryTwTv Duelista#ruins
Jax · Top
10 / 9 / 10
46.5% KP
36,800
22.3% share
15,744g
240 CS · 6.6/m
Kick Lord Semi#Br3
Rammus · Jungle
10 / 4 / 22
74.4% KP
31,251
19% share
18,358g
281 CS · 7.7/m
klyer#zzz
Cassiopeia · Mid
11 / 9 / 8
44.2% KP
40,069
24.3% share
14,929g
239 CS · 6.5/m
GEENA#66666
Syndra · ADC
9 / 11 / 11
46.5% KP
42,091
25.5% share
19,266g
289 CS · 7.9/m
Naoikirin#Hope
Nautilus · Support
3 / 16 / 13
37.2% KP
14,639
8.9% share
9,710g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
