Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 84 days ago
14 / 3 / 16
K / D / A
83.3%
Kill participation
1,706.2
Damage / min
16,564g
532 gold / min
27
12 placed · 2 cleared
269
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVeradux#Shen
Shen · Top
4 / 8 / 19
63.9% KP
19,791
15.2% share
11,570g
177 CS · 5.7/m
REI DO SWING#145
Elise · Jungle
12 / 6 / 11
63.9% KP
26,604
20.4% share
16,615g
191 CS · 6.1/m
Kina#00021
Vladimir · Mid
14 / 3 / 16
83.3% KP
53,120
40.8% share
16,564g
269 CS · 8.6/m
AEslander#G1903
Veigar · ADC
4 / 8 / 12
44.4% KP
20,753
15.9% share
13,350g
215 CS · 6.9/m
jeikar#XII
Alistar · Support
2 / 4 / 22
66.7% KP
9,996
7.7% share
10,130g
33 CS · 1.1/m
Red side
DefeatPsycodelico#TWTV
Fiora · Top
8 / 10 / 4
41.4% KP
39,082
28.8% share
15,602g
248 CS · 8/m
Guigas#Show
Ivern · Jungle
7 / 5 / 13
69% KP
21,822
16.1% share
12,741g
201 CS · 6.5/m
klyer#zzz
Yone · Mid
7 / 7 / 8
51.7% KP
30,473
22.4% share
12,422g
218 CS · 7/m
TictaczileanFAKE#157
Zilean · ADC
5 / 5 / 10
51.7% KP
28,422
20.9% share
12,063g
208 CS · 6.7/m
ProDelta#BR1
Leona · Support
2 / 9 / 18
69% KP
16,079
11.8% share
9,804g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
