Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 84 days ago
7 / 6 / 7
K / D / A
50%
Kill participation
1,366.7
Damage / min
13,326g
435 gold / min
21
12 placed · 0 cleared
244
8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAzul#999
Vayne · Top
15 / 8 / 5
71.4% KP
44,172
35.6% share
17,646g
210 CS · 6.9/m
BGG Tierwulf#vidal
Skarner · Jungle
3 / 13 / 9
42.9% KP
21,775
17.6% share
11,268g
197 CS · 6.4/m
Kina#00021
Vladimir · Mid
7 / 6 / 7
50% KP
41,867
33.8% share
13,326g
244 CS · 8/m
Marcos#Rei
Yasuo · ADC
1 / 6 / 7
28.6% KP
8,555
6.9% share
11,010g
222 CS · 7.2/m
arthur muted#ice
Rell · Support
2 / 15 / 12
50% KP
7,563
6.1% share
8,290g
23 CS · 0.8/m
Red side
VictoryNKZ Tijas#éele
Jax · Top
2 / 12 / 3
10.4% KP
9,851
6.8% share
9,694g
139 CS · 4.5/m
Sasuke Uchiwa#ZOFGK
Olaf · Jungle
15 / 6 / 17
66.7% KP
37,342
25.8% share
16,401g
198 CS · 6.5/m
Flxrzinha#br1
Tahm Kench · Mid
7 / 3 / 25
66.7% KP
26,955
18.6% share
12,625g
162 CS · 5.3/m
Morttheus#BR1
Caitlyn · ADC
16 / 4 / 13
60.4% KP
47,038
32.4% share
18,369g
291 CS · 9.5/m
blumengarten#prz
Lux · Support
8 / 3 / 24
66.7% KP
23,786
16.4% share
11,814g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
