Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 83 days ago
4 / 7 / 12
K / D / A
43.2%
Kill participation
992.3
Damage / min
12,787g
409.4 gold / min
28
13 placed · 3 cleared
255
8.2 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCarlos Eduardo#BR2
Jayce · Top
11 / 5 / 12
60.5% KP
31,668
24.2% share
15,473g
252 CS · 8.1/m
guma#BAILA
Hecarim · Jungle
8 / 7 / 17
65.8% KP
22,855
17.4% share
15,297g
234 CS · 7.5/m
Punmkie#Sleep
Zoe · Mid
5 / 4 / 9
36.8% KP
31,172
23.8% share
12,133g
230 CS · 7.4/m
VARRE LOBBY#ADMIN
Aphelios · ADC
8 / 13 / 6
36.8% KP
30,819
23.5% share
13,972g
220 CS · 7/m
Yan Diomande#LPZG
Camille · Support
6 / 8 / 7
34.2% KP
14,558
11.1% share
10,108g
30 CS · 1/m
Red side
Victorytapom#br1
Cassiopeia · Top
2 / 8 / 5
18.9% KP
13,287
10.3% share
10,584g
225 CS · 7.2/m
Axel#BnTk
Quinn · Jungle
8 / 13 / 10
48.6% KP
20,284
15.8% share
14,822g
214 CS · 6.9/m
Kina#00021
Vladimir · Mid
4 / 7 / 12
43.2% KP
30,992
24.1% share
12,787g
255 CS · 8.2/m
Ukyo#0606B
Yunara · ADC
22 / 4 / 6
75.7% KP
56,096
43.7% share
25,335g
309 CS · 9.9/m
Laure#xdxd
Leona · Support
1 / 6 / 18
51.4% KP
7,812
6.1% share
8,993g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
