Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 69 days ago
8 / 3 / 14
K / D / A
48.9%
Kill participation
1,254.2
Damage / min
14,840g
489.2 gold / min
22
7 placed · 2 cleared
240
7.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKyukan#1999
Tryndamere · Top
3 / 8 / 6
28.1% KP
18,389
14% share
13,753g
246 CS · 8.1/m
Junichi#DEC
Jarvan IV · Jungle
5 / 11 / 16
65.6% KP
18,023
13.7% share
12,016g
154 CS · 5.1/m
Tutsz#1612
Cassiopeia · Mid
10 / 7 / 7
53.1% KP
32,771
24.9% share
13,739g
223 CS · 7.4/m
Papi#CUCKO
Karthus · ADC
7 / 11 / 6
40.6% KP
40,067
30.5% share
14,689g
261 CS · 8.6/m
konseki#knsk
Pantheon · Support
7 / 8 / 14
65.6% KP
22,153
16.9% share
11,003g
40 CS · 1.3/m
Red side
VictoryKina#00021
Gragas · Top
8 / 3 / 14
48.9% KP
38,045
26.3% share
14,840g
240 CS · 7.9/m
Levi#zin
Lee Sin · Jungle
15 / 7 / 12
60% KP
26,505
18.3% share
15,636g
166 CS · 5.5/m
Lauvv#flu
Ahri · Mid
6 / 7 / 21
60% KP
28,148
19.5% share
12,087g
182 CS · 6/m
hatenight#0000
Kai'Sa · ADC
13 / 5 / 13
57.8% KP
39,278
27.2% share
17,416g
245 CS · 8.1/m
Shiny Abra#BR1
Alistar · Support
3 / 10 / 17
44.4% KP
12,572
8.7% share
8,825g
7 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
