Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 67 days ago
4 / 4 / 9
K / D / A
37.1%
Kill participation
800.5
Damage / min
13,593g
409.6 gold / min
38
17 placed · 4 cleared
267
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBarou Shoei#BR2
Vayne · Top
4 / 9 / 4
29.6% KP
19,980
19.6% share
11,714g
216 CS · 6.5/m
eu amo gato#jmz
Lee Sin · Jungle
10 / 3 / 7
63% KP
27,683
27.1% share
17,241g
272 CS · 8.2/m
cristal#relly
Zoe · Mid
3 / 6 / 3
22.2% KP
17,044
16.7% share
10,648g
231 CS · 7/m
Punmkie#Sleep
Syndra · ADC
6 / 7 / 6
44.4% KP
25,078
24.6% share
15,080g
263 CS · 7.9/m
pinkpurple99999#br1
Amumu · Support
4 / 10 / 12
59.3% KP
12,194
12% share
9,621g
28 CS · 0.8/m
Red side
VictoryNightmare#Tp1
Akali · Top
13 / 6 / 4
48.6% KP
34,383
25.6% share
14,373g
212 CS · 6.4/m
thewarsor33#TH33
Jayce · Jungle
9 / 5 / 13
62.9% KP
44,201
32.9% share
18,821g
259 CS · 7.8/m
Kina#00021
Viktor · Mid
4 / 4 / 9
37.1% KP
26,563
19.7% share
13,593g
267 CS · 8/m
Schirmerz#KING物
Jhin · ADC
4 / 7 / 8
34.3% KP
16,106
12% share
15,046g
285 CS · 8.6/m
low#nwjs
Senna · Support
5 / 5 / 15
57.1% KP
13,296
9.9% share
11,473g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
