Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 66 days ago
6 / 4 / 6
K / D / A
50%
Kill participation
886.2
Damage / min
12,979g
450.4 gold / min
22
10 placed · 2 cleared
245
8.5 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAYELGODLIKEMODE#PIT
Ambessa · Top
3 / 7 / 11
34.1% KP
25,740
18.5% share
9,850g
166 CS · 5.8/m
do it for her#cisne
Qiyana · Jungle
13 / 3 / 7
48.8% KP
31,357
22.6% share
17,266g
225 CS · 7.8/m
twitch duelista#xdd
Jax · Mid
8 / 5 / 4
29.3% KP
19,168
13.8% share
12,532g
205 CS · 7.1/m
Morttheus#BR1
Jhin · ADC
13 / 4 / 16
70.7% KP
40,250
29% share
17,730g
277 CS · 9.6/m
ProDelta#BR1
Zyra · Support
4 / 5 / 22
63.4% KP
22,367
16.1% share
10,732g
48 CS · 1.7/m
Red side
Defeatnicklink#12345
Warwick · Top
6 / 6 / 8
58.3% KP
21,630
22.1% share
11,960g
203 CS · 7/m
Nightmare#Tp1
Lee Sin · Jungle
8 / 7 / 3
45.8% KP
16,397
16.7% share
11,497g
179 CS · 6.2/m
Kina#00021
Vladimir · Mid
6 / 4 / 6
50% KP
25,538
26.1% share
12,979g
245 CS · 8.5/m
titanzeraaa#r10
Ezreal · ADC
2 / 14 / 8
41.7% KP
25,604
26.1% share
11,067g
206 CS · 7.1/m
firewalkwithme#nana
Sona · Support
2 / 10 / 12
58.3% KP
8,760
8.9% share
8,390g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
