Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 66 days ago
10 / 5 / 14
K / D / A
55.8%
Kill participation
1,406.1
Damage / min
19,295g
458.5 gold / min
39
8 placed · 10 cleared
345
8.2 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Warwick · Top
13 / 12 / 7
46.5% KP
42,506
20% share
19,165g
267 CS · 6.3/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
13 / 7 / 17
69.8% KP
74,058
34.8% share
18,667g
216 CS · 5.1/m
Mings#Bird
Anivia · Mid
3 / 9 / 14
39.5% KP
30,836
14.5% share
15,462g
293 CS · 7/m
Rise#lol1
Kai'Sa · ADC
13 / 8 / 10
53.5% KP
41,103
19.3% share
23,445g
360 CS · 8.6/m
Punmkie#Sleep
Sona · Support
1 / 7 / 31
74.4% KP
24,205
11.4% share
12,932g
28 CS · 0.7/m
Red side
Victorychidori#aura
Riven · Top
12 / 12 / 13
58.1% KP
38,472
17.7% share
21,733g
279 CS · 6.6/m
Kramer#Lucas
Lee Sin · Jungle
11 / 7 / 24
81.4% KP
43,185
19.9% share
19,430g
231 CS · 5.5/m
Kina#00021
Vladimir · Mid
10 / 5 / 14
55.8% KP
59,173
27.3% share
19,295g
345 CS · 8.2/m
antifragile#isa
Caitlyn · ADC
8 / 10 / 12
46.5% KP
57,673
26.6% share
24,190g
392 CS · 9.3/m
Oldust#BR07
Bard · Support
2 / 9 / 22
55.8% KP
18,484
8.5% share
12,804g
39 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
