Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 62 days ago
11 / 3 / 7
K / D / A
40.9%
Kill participation
905.9
Damage / min
15,105g
488 gold / min
30
5 placed · 7 cleared
237
7.7 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryreal dopamine#159
Yasuo · Top
9 / 8 / 7
36.4% KP
32,346
25.2% share
15,964g
257 CS · 8.3/m
LIL TON GOD#nutri
Quinn · Jungle
18 / 5 / 6
54.5% KP
33,170
25.8% share
19,889g
233 CS · 7.5/m
Kina#00021
Ahri · Mid
11 / 3 / 7
40.9% KP
28,037
21.8% share
15,105g
237 CS · 7.7/m
peyz#br9
Varus · ADC
3 / 5 / 6
20.5% KP
25,425
19.8% share
15,723g
300 CS · 9.7/m
random#gap
Bard · Support
3 / 6 / 18
47.7% KP
9,411
7.3% share
10,862g
34 CS · 1.1/m
Red side
DefeatSb360#br1
Yone · Top
2 / 11 / 6
29.6% KP
14,273
14.1% share
10,220g
216 CS · 7/m
Kevin D Bruyne#Drake
Qiyana · Jungle
14 / 8 / 2
59.3% KP
33,916
33.4% share
18,335g
174 CS · 5.6/m
Barou Shoei#BR2
Taliyah · Mid
2 / 10 / 4
22.2% KP
19,429
19.1% share
11,235g
265 CS · 8.6/m
GEENA#66666
Caitlyn · ADC
6 / 8 / 10
59.3% KP
18,572
18.3% share
14,149g
267 CS · 8.6/m
Joni Cabritinha#BR1
Lux · Support
3 / 7 / 13
59.3% KP
15,276
15.1% share
9,792g
75 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
