Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 62 days ago
4 / 6 / 6
K / D / A
35.7%
Kill participation
769.8
Damage / min
11,348g
350.8 gold / min
30
13 placed · 2 cleared
227
7 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryp0kp0k1#Riven
Riven · Top
3 / 10 / 5
19% KP
17,232
12.2% share
12,273g
223 CS · 6.9/m
void#isagi
Naafiri · Jungle
14 / 1 / 11
59.5% KP
41,719
29.5% share
16,009g
226 CS · 7/m
Nejire Hado#1111
LeBlanc · Mid
7 / 6 / 6
31% KP
25,334
17.9% share
13,499g
215 CS · 6.6/m
sandman#areia
Corki · ADC
14 / 6 / 10
57.1% KP
49,701
35.1% share
21,273g
326 CS · 10.1/m
janavi#BR2
Alistar · Support
4 / 5 / 20
57.1% KP
7,561
5.3% share
10,784g
21 CS · 0.6/m
Red side
DefeatArromba Femboy#Chefe
Illaoi · Top
7 / 4 / 0
25% KP
35,668
27.1% share
14,660g
273 CS · 8.4/m
do it for her#cisne
Kindred · Jungle
8 / 8 / 6
50% KP
32,613
24.8% share
14,785g
246 CS · 7.6/m
Kina#00021
Vladimir · Mid
4 / 6 / 6
35.7% KP
24,903
18.9% share
11,348g
227 CS · 7/m
Unimpactful Role#271
Kai'Sa · ADC
5 / 10 / 6
39.3% KP
19,314
14.7% share
13,273g
225 CS · 7/m
Bufão Demoniaco#tilta
Shaco · Support
4 / 14 / 8
42.9% KP
19,127
14.5% share
10,899g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
