Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 62 days ago
4 / 8 / 9
K / D / A
31.7%
Kill participation
763.6
Damage / min
9,977g
405 gold / min
19
9 placed · 3 cleared
141
5.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArromba Femboy#Chefe
Illaoi · Top
3 / 3 / 2
21.7% KP
16,599
18.1% share
8,275g
160 CS · 6.5/m
You Can#okibo
Jayce · Jungle
7 / 7 / 8
65.2% KP
24,509
26.7% share
11,084g
132 CS · 5.4/m
PERFECTSUPERSTAR#123
Locke · Mid
6 / 16 / 3
39.1% KP
16,627
18.1% share
9,222g
131 CS · 5.3/m
soyunwinter#1221
Akali · ADC
7 / 7 / 5
52.2% KP
27,891
30.3% share
10,329g
154 CS · 6.3/m
momomomomomomomo#omom
Alistar · Support
0 / 8 / 14
60.9% KP
6,289
6.8% share
6,534g
5 CS · 0.2/m
Red side
VictoryTERMINA#zerok
Yasuo · Top
3 / 2 / 4
17.1% KP
11,884
9.8% share
11,016g
244 CS · 9.9/m
do it for her#cisne
Kindred · Jungle
9 / 8 / 16
61% KP
26,193
21.6% share
11,762g
166 CS · 6.7/m
Tutsz#1612
Cassiopeia · Mid
22 / 1 / 12
82.9% KP
54,390
44.8% share
16,315g
199 CS · 8.1/m
Kina#00021
Vladimir · ADC
4 / 8 / 9
31.7% KP
18,809
15.5% share
9,977g
141 CS · 5.7/m
murilao2#0002
Trundle · Support
3 / 4 / 21
58.5% KP
10,238
8.4% share
8,761g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
