Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 61 days ago
8 / 4 / 7
K / D / A
40.5%
Kill participation
974.8
Damage / min
12,443g
471 gold / min
16
10 placed · 1 cleared
213
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmurasame#vayne
Riven · Top
6 / 9 / 4
37% KP
19,598
16.1% share
10,012g
158 CS · 6/m
FURIA Tatu#10y
Naafiri · Jungle
7 / 8 / 7
51.9% KP
25,737
21.2% share
11,590g
185 CS · 7/m
Tevez Jobin#0208
Cassiopeia · Mid
8 / 7 / 5
48.1% KP
39,060
32.2% share
11,599g
219 CS · 8.3/m
do it for her#cisne
Mel · ADC
6 / 7 / 3
33.3% KP
25,294
20.8% share
10,796g
211 CS · 8/m
konseki#knsk
Pyke · Support
0 / 6 / 12
44.4% KP
11,747
9.7% share
7,209g
24 CS · 0.9/m
Red side
Victoryquero injustica#feIca
Renekton · Top
10 / 4 / 8
48.6% KP
21,121
21% share
13,665g
209 CS · 7.9/m
You Can#okibo
Xin Zhao · Jungle
10 / 3 / 8
48.6% KP
21,450
21.4% share
14,195g
230 CS · 8.7/m
Kina#00021
Vladimir · Mid
8 / 4 / 7
40.5% KP
25,751
25.6% share
12,443g
213 CS · 8.1/m
juny#misa
Fiora · ADC
8 / 9 / 5
35.1% KP
20,755
20.7% share
13,843g
183 CS · 6.9/m
Benvi#LOL
Bard · Support
1 / 7 / 13
37.8% KP
11,337
11.3% share
8,221g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
