Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 61 days ago
10 / 3 / 11
K / D / A
58.3%
Kill participation
1,110.7
Damage / min
15,190g
575 gold / min
18
10 placed · 1 cleared
245
9.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryp0kp0k1#Riven
Yone · Top
4 / 7 / 4
22.2% KP
12,795
14.1% share
10,300g
173 CS · 6.5/m
tetis#tts
Xin Zhao · Jungle
4 / 5 / 9
36.1% KP
16,030
17.7% share
10,974g
186 CS · 7/m
Espargues#br1
Akali · Mid
17 / 1 / 3
55.6% KP
25,306
27.9% share
13,903g
215 CS · 8.1/m
Kina#00021
Vladimir · ADC
10 / 3 / 11
58.3% KP
29,342
32.3% share
15,190g
245 CS · 9.3/m
murasame#vayne
Janna · Support
1 / 4 / 21
61.1% KP
7,272
8% share
8,535g
28 CS · 1.1/m
Red side
Defeatchico#zzzzz
Jayce · Top
7 / 7 / 5
60% KP
34,086
35.7% share
12,342g
221 CS · 8.4/m
RESILIÊNCIA#NOOB
Lee Sin · Jungle
5 / 5 / 6
55% KP
16,218
17% share
10,560g
176 CS · 6.7/m
seixon o tal#Chovy
Viktor · Mid
2 / 7 / 4
30% KP
19,761
20.7% share
9,672g
190 CS · 7.2/m
Estevo#2645
Miss Fortune · ADC
5 / 9 / 3
40% KP
17,871
18.7% share
11,770g
187 CS · 7.1/m
konseki#knsk
Rell · Support
1 / 9 / 11
60% KP
7,609
8% share
7,275g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
