Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 60 days ago
8 / 4 / 2
K / D / A
37%
Kill participation
752.3
Damage / min
12,586g
485.3 gold / min
12
10 placed · 0 cleared
241
9.3 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGOOD GAME GG XD#0404
Vayne · Top
14 / 7 / 3
42.5% KP
34,199
27% share
13,548g
179 CS · 6.9/m
You Can#okibo
Riven · Jungle
10 / 2 / 14
60% KP
17,478
13.8% share
15,429g
228 CS · 8.8/m
Ado#Void
Ryze · Mid
5 / 1 / 13
45% KP
31,938
25.2% share
12,352g
249 CS · 9.6/m
Meito#GHUL
Karthus · ADC
6 / 11 / 21
67.5% KP
32,597
25.7% share
12,669g
168 CS · 6.5/m
momomomomomomomo#omom
Pyke · Support
5 / 6 / 15
50% KP
10,675
8.4% share
8,867g
13 CS · 0.5/m
Red side
DefeatTestacc#sauce
K'Sante · Top
3 / 8 / 5
29.6% KP
6,918
8.1% share
9,360g
169 CS · 6.5/m
RESILIÊNCIA#NOOB
Hecarim · Jungle
5 / 9 / 10
55.6% KP
17,065
20.1% share
11,048g
190 CS · 7.3/m
Kina#00021
Vladimir · Mid
8 / 4 / 2
37% KP
19,509
23% share
12,586g
241 CS · 9.3/m
cook cat#321
Naafiri · ADC
5 / 9 / 13
66.7% KP
30,602
36% share
11,141g
184 CS · 7.1/m
cici#yuumi
Seraphine · Support
6 / 10 / 11
63% KP
10,889
12.8% share
9,055g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
