Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 60 days ago
11 / 6 / 12
K / D / A
50%
Kill participation
1,738.5
Damage / min
17,957g
553.9 gold / min
23
12 placed · 1 cleared
252
7.8 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatswin#omago
Sett · Top
5 / 11 / 7
31.6% KP
28,456
16.8% share
12,365g
173 CS · 5.3/m
TTVNehemmiahlol#Stoic
Lillia · Jungle
10 / 8 / 9
50% KP
29,670
17.5% share
14,782g
211 CS · 6.5/m
joaosthênics#1v9
Talon · Mid
5 / 9 / 8
34.2% KP
24,626
14.6% share
11,157g
183 CS · 5.6/m
sandman#areia
Varus · ADC
15 / 10 / 12
71.1% KP
65,274
38.6% share
21,140g
271 CS · 8.4/m
inori#lrsz
Sona · Support
3 / 8 / 29
84.2% KP
21,070
12.5% share
11,524g
23 CS · 0.7/m
Red side
VictoryQuinn#zinha
Quinn · Top
13 / 8 / 8
45.7% KP
53,333
28.8% share
15,978g
221 CS · 6.8/m
Chosen#CHS
Wukong · Jungle
5 / 4 / 11
34.8% KP
17,620
9.5% share
15,004g
250 CS · 7.7/m
ichibio keka#kr2
Katarina · Mid
9 / 10 / 8
37% KP
33,428
18.1% share
14,279g
189 CS · 5.8/m
Kina#00021
Vladimir · ADC
11 / 6 / 12
50% KP
56,357
30.5% share
17,957g
252 CS · 7.8/m
Ado#Void
LeBlanc · Support
8 / 10 / 17
54.3% KP
24,216
13.1% share
12,403g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
