Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 60 days ago
9 / 5 / 16
K / D / A
64.1%
Kill participation
1,360.3
Damage / min
14,640g
588.3 gold / min
14
9 placed · 0 cleared
191
7.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTay#Бia
Jayce · Top
8 / 2 / 3
28.2% KP
27,871
27.5% share
15,418g
273 CS · 11/m
TTVNehemmiahlol#Stoic
Wukong · Jungle
10 / 7 / 7
43.6% KP
17,409
17.2% share
11,649g
173 CS · 7/m
Dzote#777
Yasuo · Mid
8 / 4 / 4
30.8% KP
15,352
15.1% share
12,406g
200 CS · 8/m
Kina#00021
Vladimir · ADC
9 / 5 / 16
64.1% KP
33,848
33.4% share
14,640g
191 CS · 7.7/m
shhh be quiet#1996
Nautilus · Support
4 / 7 / 17
53.8% KP
6,990
6.9% share
8,232g
15 CS · 0.6/m
Red side
Defeattheploze#6872
Ryze · Top
2 / 6 / 5
28% KP
18,797
21.8% share
9,097g
207 CS · 8.3/m
havertz#z k
Talon · Jungle
1 / 8 / 12
52% KP
15,236
17.7% share
10,501g
206 CS · 8.3/m
Winds of death#HOLYJ
Viktor · Mid
8 / 8 / 4
48% KP
19,944
23.1% share
10,367g
165 CS · 6.6/m
temulch#巽風震雷刀
Twitch · ADC
14 / 9 / 3
68% KP
24,453
28.3% share
14,843g
182 CS · 7.3/m
Viikks#Wisp
Janna · Support
0 / 8 / 17
68% KP
7,847
9.1% share
7,047g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
