Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 54 days ago
2 / 5 / 7
K / D / A
56.3%
Kill participation
1,035.9
Damage / min
12,514g
408.1 gold / min
29
9 placed · 5 cleared
285
9.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKojima#ゲツヨウビ
K'Sante · Top
3 / 7 / 2
31.3% KP
11,498
10.6% share
10,534g
214 CS · 7/m
bad decisions#hack
Ambessa · Jungle
6 / 11 / 5
68.8% KP
22,702
20.9% share
10,642g
150 CS · 4.9/m
Kina#00021
Vladimir · Mid
2 / 5 / 7
56.3% KP
31,767
29.3% share
12,514g
285 CS · 9.3/m
carros tunados#bucet
Ezreal · ADC
5 / 6 / 3
50% KP
33,622
31% share
14,290g
297 CS · 9.7/m
Ágata#Lovly
Yuumi · Support
0 / 4 / 10
62.5% KP
8,830
8.1% share
7,395g
17 CS · 0.6/m
Red side
VictoryZayco#Zayco
Yone · Top
13 / 2 / 7
60.6% KP
43,288
37.4% share
18,789g
334 CS · 10.9/m
Kevin D Bruyne#Drake
Maokai · Jungle
3 / 4 / 18
63.6% KP
24,455
21.2% share
15,710g
275 CS · 9/m
Coxinha748#Hades
Cassiopeia · Mid
8 / 5 / 7
45.5% KP
25,205
21.8% share
13,031g
216 CS · 7/m
A K W N A I T E#A K W
Olaf · ADC
7 / 4 / 6
39.4% KP
12,536
10.8% share
14,785g
255 CS · 8.3/m
Jojos#8306
Karma · Support
2 / 2 / 20
66.7% KP
10,129
8.8% share
9,841g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
