Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 53 days ago
4 / 18 / 13
K / D / A
44.7%
Kill participation
646.8
Damage / min
10,104g
325.9 gold / min
88
41 placed · 10 cleared
29
0.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
10 / 5 / 10
33.9% KP
30,900
19.8% share
16,320g
243 CS · 7.8/m
do it for her#cisne
Qiyana · Jungle
14 / 8 / 18
54.2% KP
30,290
19.4% share
15,224g
216 CS · 7/m
PERFECTSUPERSTAR#123
Ryze · Mid
16 / 9 / 18
57.6% KP
42,952
27.5% share
16,151g
245 CS · 7.9/m
Pedrin Maverick#2506
Taliyah · ADC
17 / 7 / 15
54.2% KP
38,434
24.6% share
17,472g
222 CS · 7.2/m
konseki#knsk
Rell · Support
2 / 9 / 37
66.1% KP
13,409
8.6% share
11,062g
35 CS · 1.1/m
Red side
DefeatArthur Lanches#13777
K'Sante · Top
1 / 8 / 12
34.2% KP
13,477
10.1% share
11,250g
198 CS · 6.4/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
2 / 7 / 16
47.4% KP
14,983
11.2% share
11,856g
210 CS · 6.8/m
BILLY BUTCHER#XD1
Talon · Mid
14 / 16 / 8
57.9% KP
38,085
28.5% share
14,861g
198 CS · 6.4/m
Meito#GHUL
Karthus · ADC
17 / 10 / 14
81.6% KP
47,217
35.3% share
19,133g
241 CS · 7.8/m
Kina#00021
Pantheon · Support
4 / 18 / 13
44.7% KP
20,052
15% share
10,104g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
