Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 52 days ago
17 / 9 / 3
K / D / A
48.8%
Kill participation
1,139.2
Damage / min
18,504g
606.7 gold / min
14
10 placed · 1 cleared
242
7.9 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypapoi#berg
Darius · Top
10 / 7 / 6
33.3% KP
21,848
18.5% share
14,713g
230 CS · 7.5/m
thug ward#001
Lee Sin · Jungle
14 / 8 / 18
66.7% KP
32,275
27.3% share
16,599g
173 CS · 5.7/m
ohmlatl#tekk
Qiyana · Mid
12 / 5 / 5
35.4% KP
25,671
21.7% share
15,864g
274 CS · 9/m
moon sword#br1
Syndra · ADC
8 / 13 / 14
45.8% KP
26,650
22.5% share
14,526g
187 CS · 6.1/m
Arthur Lanches#13777
Nami · Support
4 / 8 / 28
66.7% KP
11,920
10.1% share
11,301g
31 CS · 1/m
Red side
DefeatRobo#ROBS
Gnar · Top
2 / 13 / 8
24.4% KP
16,965
11.8% share
10,650g
215 CS · 7/m
Portuga#EU7
Karthus · Jungle
10 / 11 / 17
65.9% KP
53,433
37.2% share
15,555g
225 CS · 7.4/m
soltando aguinha#br22
Zed · Mid
8 / 8 / 8
39% KP
25,969
18.1% share
14,454g
197 CS · 6.5/m
Kina#00021
Tristana · ADC
17 / 9 / 3
48.8% KP
34,746
24.2% share
18,504g
242 CS · 7.9/m
Khan#237
Nautilus · Support
4 / 8 / 19
56.1% KP
12,580
8.8% share
9,616g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
