Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 35 days ago
10 / 2 / 12
K / D / A
73.3%
Kill participation
1,576
Damage / min
12,499g
576 gold / min
15
8 placed · 1 cleared
197
9.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTepeu#TPU
Ornn · Top
3 / 4 / 4
50% KP
16,535
22.8% share
7,363g
134 CS · 6.2/m
Kevin D Bruyne#Drake
Ambessa · Jungle
4 / 8 / 7
78.6% KP
14,564
20.1% share
10,377g
157 CS · 7.2/m
Zayco#Zayco
Akshan · Mid
5 / 5 / 2
50% KP
22,102
30.4% share
9,067g
158 CS · 7.3/m
theploze#6872
Aurelion Sol · ADC
2 / 5 / 4
42.9% KP
13,881
19.1% share
7,907g
165 CS · 7.6/m
kaiks#kaiks
Rakan · Support
0 / 8 / 8
57.1% KP
5,505
7.6% share
5,259g
20 CS · 0.9/m
Red side
VictoryL9 LITO SOUZA#MACHO
Olaf · Top
4 / 2 / 4
26.7% KP
18,415
19.1% share
10,267g
188 CS · 8.7/m
ONE TRUE KING#shin
Kindred · Jungle
11 / 5 / 5
53.3% KP
21,318
22.1% share
11,910g
172 CS · 7.9/m
Kina#00021
Vladimir · Mid
10 / 2 / 12
73.3% KP
34,200
35.4% share
12,499g
197 CS · 9.1/m
scamber#BR1
Jhin · ADC
5 / 1 / 9
46.7% KP
18,219
18.9% share
11,013g
176 CS · 8.1/m
NCLS#CABJ
Soraka · Support
0 / 4 / 18
60% KP
4,490
4.6% share
6,663g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
