Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 35 days ago
1 / 8 / 1
K / D / A
13.3%
Kill participation
542.5
Damage / min
5,759g
281.2 gold / min
10
4 placed · 0 cleared
120
5.9 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJunJia#123
Akali · Top
5 / 2 / 5
37% KP
15,729
22.3% share
8,564g
140 CS · 6.8/m
ONE TRUE KING#shin
Rengar · Jungle
9 / 2 / 6
55.6% KP
15,844
22.4% share
12,039g
181 CS · 8.8/m
Zayco#Zayco
Yone · Mid
10 / 3 / 5
55.6% KP
22,458
31.8% share
12,237g
187 CS · 9.1/m
SuperCleber#Super
Ezreal · ADC
2 / 3 / 5
25.9% KP
13,120
18.6% share
10,173g
183 CS · 8.9/m
kaiks#kaiks
Leona · Support
1 / 5 / 7
29.6% KP
3,445
4.9% share
5,907g
15 CS · 0.7/m
Red side
DefeatKina#00021
Aatrox · Top
1 / 8 / 1
13.3% KP
11,112
20% share
5,759g
120 CS · 5.9/m
juny#misa
Bel'Veth · Jungle
5 / 6 / 1
40% KP
6,323
11.4% share
9,482g
123 CS · 6/m
nachzehrer#kuro
Kassadin · Mid
2 / 4 / 4
40% KP
11,380
20.5% share
7,994g
139 CS · 6.8/m
lolololololololo#valeu
Ashe · ADC
6 / 5 / 6
80% KP
14,537
26.1% share
9,897g
178 CS · 8.7/m
ju fufu#homem
Seraphine · Support
1 / 4 / 10
73.3% KP
12,248
22% share
5,827g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
