Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 32 days ago
10 / 2 / 11
K / D / A
48.8%
Kill participation
1,065.2
Damage / min
15,039g
503 gold / min
28
12 placed · 3 cleared
287
9.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLass#isolt
Zaahen · Top
5 / 9 / 10
39.5% KP
24,040
19.3% share
11,446g
192 CS · 6.4/m
guga fighter#001
Qiyana · Jungle
9 / 9 / 4
34.2% KP
22,115
17.7% share
14,348g
210 CS · 7/m
love story#qer
Lux · Mid
5 / 6 / 5
26.3% KP
25,564
20.5% share
10,897g
222 CS · 7.4/m
Brance#Branc
Jhin · ADC
13 / 7 / 10
60.5% KP
35,212
28.3% share
18,030g
278 CS · 9.3/m
Maxterium#105
Camille · Support
6 / 12 / 14
52.6% KP
17,668
14.2% share
10,646g
22 CS · 0.7/m
Red side
VictoryQUINDINHO#QNDM
Katarina · Top
12 / 9 / 2
32.6% KP
27,020
19.1% share
12,913g
190 CS · 6.4/m
KeeeSh#nub
Quinn · Jungle
3 / 12 / 15
41.9% KP
16,158
11.4% share
13,040g
210 CS · 7/m
Kina#00021
Vladimir · Mid
10 / 2 / 11
48.8% KP
31,850
22.6% share
15,039g
287 CS · 9.6/m
Meito#GHUL
Karthus · ADC
14 / 11 / 16
69.8% KP
46,092
32.6% share
17,304g
223 CS · 7.5/m
misa#sona
Sona · Support
4 / 4 / 30
79.1% KP
20,107
14.2% share
11,215g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
