Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 31 days ago
17 / 6 / 12
K / D / A
44.6%
Kill participation
1,651
Damage / min
18,826g
496.5 gold / min
27
9 placed · 3 cleared
245
6.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWamers#Zzz
Gangplank · Top
7 / 9 / 10
26.2% KP
41,346
20.1% share
17,035g
257 CS · 6.8/m
STEPZ#asd
Nocturne · Jungle
9 / 10 / 23
49.2% KP
32,104
15.6% share
17,451g
244 CS · 6.4/m
Kina#00021
Vladimir · Mid
17 / 6 / 12
44.6% KP
62,601
30.4% share
18,826g
245 CS · 6.5/m
i came back#22222
Kalista · ADC
19 / 11 / 18
56.9% KP
49,127
23.8% share
22,107g
261 CS · 6.9/m
Robo#ROBS
Pyke · Support
13 / 14 / 23
55.4% KP
20,882
10.1% share
14,631g
26 CS · 0.7/m
Red side
Defeatnicklink#12345
Jax · Top
12 / 8 / 15
54% KP
46,767
21.9% share
16,280g
200 CS · 5.3/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
9 / 8 / 25
68% KP
52,848
24.7% share
15,640g
202 CS · 5.3/m
RADU#FON
Garen · Mid
22 / 14 / 7
58% KP
50,147
23.4% share
18,706g
212 CS · 5.6/m
صمت#إيغو
Yunara · ADC
7 / 20 / 13
40% KP
49,561
23.2% share
17,145g
241 CS · 6.4/m
GUXIX GANKK#123
Lulu · Support
0 / 15 / 29
58% KP
14,592
6.8% share
10,392g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
