Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 30 days ago
0 / 4 / 2
K / D / A
33.3%
Kill participation
436.5
Damage / min
5,092g
335.7 gold / min
8
5 placed · 0 cleared
116
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKombatBR01#xamp
Ekko · Top
7 / 2 / 1
42.1% KP
13,215
28.9% share
8,272g
149 CS · 9.8/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
6 / 0 / 5
57.9% KP
8,187
17.9% share
7,247g
111 CS · 7.3/m
Johann Pachelbel#Canon
Syndra · Mid
1 / 2 / 3
21.1% KP
3,967
8.7% share
5,907g
108 CS · 7.1/m
Coxinha748#Hades
Lucian · ADC
4 / 2 / 3
36.8% KP
17,537
38.3% share
7,221g
129 CS · 8.5/m
Jojos#8306
Milio · Support
1 / 0 / 10
57.9% KP
2,834
6.2% share
4,634g
23 CS · 1.5/m
Red side
Defeathush#s1n
Galio · Top
1 / 4 / 1
33.3% KP
6,866
25.2% share
5,028g
108 CS · 7.1/m
Chosen#CHS
Viego · Jungle
3 / 3 / 1
66.7% KP
2,324
8.5% share
5,709g
95 CS · 6.3/m
sandbina#yuri
Naafiri · Mid
2 / 5 / 1
50% KP
7,535
27.6% share
5,389g
111 CS · 7.3/m
Kina#00021
Vladimir · ADC
0 / 4 / 2
33.3% KP
6,620
24.3% share
5,092g
116 CS · 7.6/m
Dialguer#br1
Bard · Support
0 / 3 / 2
33.3% KP
3,908
14.3% share
3,578g
16 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
