Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 28 days ago
9 / 4 / 7
K / D / A
76.2%
Kill participation
1,396.5
Damage / min
13,908g
446.7 gold / min
18
13 placed · 0 cleared
259
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchico#zzzzz
Ambessa · Top
2 / 7 / 7
42.9% KP
19,194
17.8% share
10,489g
230 CS · 7.4/m
megabrain força#total
Tryndamere · Jungle
3 / 11 / 7
47.6% KP
17,010
15.8% share
10,552g
171 CS · 5.5/m
Kina#00021
Vladimir · Mid
9 / 4 / 7
76.2% KP
43,478
40.4% share
13,908g
259 CS · 8.3/m
bbeNjlol#001
Twitch · ADC
7 / 7 / 3
47.6% KP
20,096
18.7% share
14,089g
176 CS · 5.7/m
Paraiba#0083
Lulu · Support
0 / 10 / 11
52.4% KP
7,811
7.3% share
7,883g
39 CS · 1.3/m
Red side
Victoryhaxixe abuser#anna
Brand · Top
7 / 7 / 10
43.6% KP
32,515
21.3% share
11,951g
191 CS · 6.1/m
calculo 2#midia
Lee Sin · Jungle
6 / 5 / 14
51.3% KP
18,904
12.4% share
13,606g
181 CS · 5.8/m
winwinwin#KR07
Yone · Mid
9 / 5 / 9
46.2% KP
39,300
25.7% share
14,512g
291 CS · 9.3/m
D Gracie#BJJ
Tristana · ADC
14 / 4 / 5
48.7% KP
51,675
33.8% share
21,318g
330 CS · 10.6/m
Jjon#BR1
Karma · Support
3 / 0 / 26
74.4% KP
10,605
6.9% share
10,853g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
