Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 26 days ago
11 / 6 / 17
K / D / A
59.6%
Kill participation
1,412.1
Damage / min
15,956g
494.2 gold / min
23
13 placed · 0 cleared
224
6.9 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
13
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatglitch#rrrrr
Camille · Top
6 / 10 / 5
31.4% KP
23,904
15.9% share
11,032g
143 CS · 4.4/m
Nerazim#BR2
Jayce · Jungle
6 / 10 / 15
60% KP
42,039
28% share
15,666g
205 CS · 6.4/m
seasons#2306
Riven · Mid
11 / 8 / 12
65.7% KP
32,936
22% share
16,173g
202 CS · 6.3/m
grimm#pale
Mel · ADC
10 / 11 / 6
45.7% KP
38,391
25.6% share
16,538g
265 CS · 8.2/m
crawl2r#gabi
Rakan · Support
2 / 9 / 25
77.1% KP
12,754
8.5% share
10,819g
38 CS · 1.2/m
Red side
Victorychico#zzzzz
Renekton · Top
14 / 7 / 10
51.1% KP
41,030
24.7% share
17,424g
221 CS · 6.8/m
yy whatever#K2Est
Kayn · Jungle
10 / 8 / 14
51.1% KP
26,437
15.9% share
14,349g
183 CS · 5.7/m
Kina#00021
Vladimir · Mid
11 / 6 / 17
59.6% KP
45,587
27.4% share
15,956g
224 CS · 6.9/m
Netuno#1202
Corki · ADC
10 / 7 / 18
59.6% KP
41,235
24.8% share
18,674g
247 CS · 7.7/m
TWTV RagZark#RAG
Karma · Support
2 / 7 / 26
59.6% KP
11,864
7.1% share
10,223g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
