Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 26 days ago
12 / 3 / 12
K / D / A
50%
Kill participation
1,191.6
Damage / min
15,189g
535.1 gold / min
29
12 placed · 6 cleared
243
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLimewire#br1
Ornn · Top
2 / 11 / 3
13.9% KP
10,693
8.8% share
8,751g
150 CS · 5.3/m
waste#z z
Rengar · Jungle
14 / 10 / 10
66.7% KP
35,484
29.1% share
14,602g
188 CS · 6.6/m
cristal#relly
Syndra · Mid
7 / 6 / 6
36.1% KP
31,734
26% share
13,087g
225 CS · 7.9/m
Morttheus#BR1
Jinx · ADC
12 / 10 / 6
50% KP
37,552
30.8% share
15,289g
264 CS · 9.3/m
calculo 2#midia
Thresh · Support
1 / 11 / 18
52.8% KP
6,532
5.4% share
8,222g
26 CS · 0.9/m
Red side
Victorybolas murchas#ego
Darius · Top
16 / 5 / 5
43.8% KP
31,097
20.6% share
15,840g
227 CS · 8/m
havertz#z k
Karthus · Jungle
8 / 10 / 18
54.2% KP
50,455
33.4% share
15,774g
269 CS · 9.5/m
Kina#00021
Vladimir · Mid
12 / 3 / 12
50% KP
33,821
22.4% share
15,189g
243 CS · 8.6/m
doutor tadalinha#rvn
Ezreal · ADC
11 / 9 / 6
35.4% KP
27,698
18.4% share
14,466g
213 CS · 7.5/m
seasons#2306
Lulu · Support
1 / 9 / 30
64.6% KP
7,833
5.2% share
9,200g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
